Graham Beer is a seasoned designer with over 15 years of product experience.

He prides himself on bringing technical skill, an eye for detail, and strategic systems thinking to every project. Graham thrives in a collaborative, cross-functional, multi-disciplinary environment.

work experience

Apple

2016–2025

Product Designer

Most recently as a member of the cross-product design team, I was responsible for helping shape and deliver product experiences for Apple's Services app ecosystem.

  • Led design for multi-year features and enhancements, across services and platforms.
  • Drove alignment with executives and cross-functional partners by presenting our design vision and progress decks at key milestones.
  • Collaborated closely with design, product, engineering, and business teams to drive clarity and maintain momentum.
  • Mentored teammates contributing to a positive team culture through feedback, critique, and knowledge sharing.
  • Applied user research and data insights when applicable to inform and validate design decisions.
  • Contributed to the evolution of Apple’s design systems while pushing forward new patterns and innovations.

Apple

2014–2016

Designer

While working on the team that supported the App Store storefronts in iTunes, I had a range of responsibilities:

  • Supported promotional and editorial features, through the pitching and creation of key art to be used worldwide.
  • Managed marketing imagery for apps across international storefronts on a weekly production schedule.
  • Created and maintained robust process documentation to help in the onboarding of new team members.

Little Details

2012–2013

Product Designer

UI/UX Designer on the iOS app, Just Landed—an airport pickup app that notified users when to best leave for the airport based on time, distance, and traffic conditions.

  • Positive news coverage from publications like LifeHacker, Mashable, and MacLife.
  • Featured throughout the App Store's "Travel" category.

ThredUP

2011–2012

Product Designer

UI/UX design of the online clothes consignment marketplace.

  • Planning and prototyping of future projects for web and mobile applications.
  • Created illustrations and graphics for marketing and print/packaging products

TellApart

2011–2011

Visual Designer

Brought on as a consultant to assist the team in updating their website, online content and the refining of pitch decks.

Shutterfly

2010–2011

Visual Designer

Assisted in the launch of a new photo-book platform that was in development. Served as a liaison between the design department and production teams.

Ciesa Design

2008–2009

Junior Designer

Worked as the design intern and was subsequently hired on as a junior designer. Supported multiple longterm client accounts with publications, web design and package design. Worked alongside account managers and art directors to craft RFPs for prospective new clients.

skills

User Interface Design

User Experience Design

Systems Design

Information Architecture

Prototyping

Icon Design

Interaction Design

Visual Design

3D Modeling

Layout

Typography

Illustration

Narrative Story Telling